My work and inspiration
Today, my work is highly physical, a stark contrast to my earlier focus on digital media, incorporating materials such as concrete, bitumen (tar), silicones, epoxy resin, glass, and steel. While the materials have changed, my approach remains deeply rooted in the classic painter’s mindset—constantly exploring the interplay of light, surface, and space. Instead of paint, I now shape, layer, and manipulate these industrial materials to create textured, multidimensional works that challenge perception and form.
My abstract work is inspired by my vision of humanity and its place in evolution—a process both fascinating and relentless. I explore the inevitability of our own demise, not as a tragic event, but as a natural consequence of our own actions. In my work, this idea takes form through raw, unpolished materials that reflect both creation and decay, playing with the tension between progress and self-destruction. I also like to challenge the viewer’s perception, emphasizing that their interpretation of what they think they see reveals as much about themselves as it does about the work itself.
A short history...
I studied at Den Bosch Academy of the Arts. I began my journey as a painter but quickly transitioned into multimedia—a new and evolving discipline at the time. After my graduation in ’96, my focus was on multimedia and multidisciplinary installations, often in collaboration with other artists.
From 2010 onward, I worked as a frontend developer, specializing in Flash animation, blending my artistic vision with digital interactivity. However, after a period of physical difficulties, I returned to creating autonomous contemporary art, this time with a strong emphasis on raw, tangible materials.